The gaming industry faces ongoing threats from rising memory prices, which could impact release schedules for years to come. Insider Gaming’s Tom Henderson recently noted that Sony was considering pushing back the PS6 release date. However, Moore’s Law Is Dead podcast recently stated that “the decision to postpone any device has not yet been made.”
The source explained that Sony has time before it is forced to amend its plans, noting that the agreement with AMD to produce the expected Orion APU processor by mid-2027 is still going according to plan. According to MLID, Sony does not need to determine the amount of DRAM the system will contain until later in the production cycle.
Tom Henderson responded briefly to a post on social media about the latest information regarding the PS6 release date, and his response was “Lol,” which suggests his disagreement with the other source. However, MLID did not directly deny Henderson’s report, but rather stated that discussions about the possibility of postponing the launch of the device have already begun.

However, MLID did not deny that Sony and Microsoft are concerned about the impact of the memory shortage on the PS6 or the next generation of Xbox consoles. He explained that DDR5 prices may stabilize in time to avoid disrupting timelines, and that companies can follow developments for another year and ship devices by the end of 2027 or the beginning of 2028.
Postponing the release may not cause widespread dissatisfaction among gamers, as analysts doubted buyers’ desire to purchase more expensive gaming devices, especially after the increases witnessed by the PS5 and Xbox Series
Leaks indicate that the PS6 specifications will support the RDNA 5 architecture, which is supposed to provide ray tracing and increase resolution more efficiently, but this may not be enough motivation for users to upgrade.
While hardware makers have some flexibility in the timeline, Valve doesn’t have the same luxury with the Steam Machine, with Insider Gaming and MLID discussing the risk of its planned Q1 release window being affected.








